UROP Proceedings 2020-21

School of Engineering Department of Computer Science and Engineering 127 Human in the Loop Machine Learning Supervisor: HUI Pan / CSE Student: TSUI Yuk Hang / MATH-CS Course: UROP2100, Summer This research study focuses on inheriting specific facial features from target image to reference image. In recent year, concern about face security is increased and many models such as StarGAN and StyleGAN provide solutions on inheriting the facial features. This research aims to propose a new model which may combine the characteristics of the two models mentioned above and provide a higher privacy for publics. Human-Drone Interaction Supervisor: HUI Pan / CSE Student: HUANG Yiming / COGBM Course: UROP1100, Fall Currently, there exist several open source simulators for drone which can be used for experiments. For example, Airsim, Paparazzi UAV, ArduPilot, Dronecode, LibrePilot, etc. Since the Airsim which is developed by Microsoft team, can be easily installed and utilized, we choose to conduct our drone interaction experiments based on it. However, its APIs are still not totally suitable for the conduction of the drone interaction experiments. To further improve interaction methods on the Airsim platform and set up a more realistic simulation environment for the drone control, this semester we focus on the control test based on Airsim and the comparison with the Tello drone, seeking the direction for future experiments. Human-Drone Interaction Supervisor: HUI Pan / CSE Student: LI Wenbo / COMP Course: UROP1100, Fall Augmented Reality (AR) is the technology that combines real and virtual objects and enables the users to interact with the objects in real time, which has been a popular research field with the development of different tracking and mapping technologies. Hardware of AR display has also been built in many smartphones, which brought it to more consumers and greatly increased its social acceptance. This project is intended to have a deeper understanding of AR with the motivation to design interesting AR-based Apps. In this report, I will analyze several projects of designing and evaluating AR interaction techniques, followed by the note I made in the progress of learning Unity and C# programming to obtain basic knowledge for game developing, as well as discussing the trends in AR.